25+ years bridging academia and industry in software engineering, gaming technology, AI/ML, and accessible design
I'm a professor, inventor, and executive-level consultant with over 25 years of experience in software engineering, gaming technology, AI/ML, and accessible design. My career bridges academia and industry - leading growth and compliance efforts at scale while mentoring future engineers through award-winning teaching and research.
Associate Professor at College of Charleston, former Full Professor at Central Michigan University with Excellence in Teaching Awards and 38 peer-reviewed publications.
25+ years pioneering new gaming markets including Class II gaming, Washington State Lottery, and Minnesota electronic pull-tabs. Executive roles driving compliance, technology innovation, and market development.
17 issued patents in gaming technology, mobile wagering, and virtual world systems with extensive IP strategy experience.
17 issued U.S. patents covering innovative gaming technologies including:
Available for expert consulting on gaming patent litigation, technical analysis, and regulatory compliance. Extensive experience as expert witness in complex technology cases.
Expert witness testimony, IPR proceedings, claims construction, and technical analysis for patent litigation cases involving gaming technology.
Technical evaluation of gaming systems, wagering platforms, mobile gaming applications, and virtual reality implementations.
Expert analysis for financial institutions on gaming market trends, technical developments, and investment opportunities in gaming technology.
Associate Professor, Computer Science
College of Charleston
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